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Level 3: Gloomy Alliance

NOTE: In some versions, there is a glitch in this level that gives you a victory after a minute. Download the patch fix before continuing.


Firstly, put down a temple plan and command all your braves to chop wood then build the temple using the control (CTRL) stacking command. Next, command all your trained followers to worship the totem pole. The totem pole makes four or five followers magically shielded, a useful feature at the beginning of the level. Have your Shaman charge convert only. Charge one or two converts and use it on two groups of wildmen, then charge up fireball.

Your thoughts on Version 6?

Best version yet
It'll grow on me
Hmm - not sure
Eh, no

AFFILIATES





Populous Land
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COUNTDOWNS

Once your braves have finished making the temple, send them inside to become preachers. By now your trained followers should be shielded. Send your trained followers, your Shaman and two braves southwest to the Dakini's base. Notice how they have no preachers? Camp your preachers close to their triplet of guard towers. Have your warriors and firewarriors close at hand in case you get attacked by the Dakini Shaman. As soon as your preachers are trained, send them to re-enforce your preacher camp.

Version 6
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65% complete

After you've trained around four preachers, you will be attacked by the Matak. Ignore them and abandon your temple. Your new base will be at the Dakini's. By now you should have converted several of the Dakini's warriors and braves. When you free up preachers send them deeper into Dakini territory. Follow them closely by your warriors to tear up their base. Be careful, you will be attacked by the Matak at some point. Make sure you are ready for this with your Shaman and a few supporting trained followers. Cast lots of spells to protect your preachers. Build a guard tower and a temple as quickly as possible. Train your braves and extra warriors into preachers and bolster your preacher defences, or if you still are taking over the Dakini's land.


As soon as the Dakini are eliminated and you have your defences set up, start working on building a settlement. Lay down hut plans first then a warrior hut and a firewarrior hut. The Matak will send a steady stream of attacks, so be ready for that with lots of preachers and spells. You should convert the attackers, so you shouldn't have to worry about training warriors and firewarriors very much. At some point the Matak will cast an Angel of Death. Firewarriors will help protect you from this. Build up a small to medium attacking party and attack the small Matak's site using earthquake and lightning. Mop up the rest of their followers and prepare for an attack on the Chumara.


Attacking the Chumara will be much more difficult. They had a big settlement and their Shaman is well positioned and uses spells liberally. Use hypnotise on their guard post followers and cast lightning on their Shaman's guard tower. They will mass their followers to attack you. Normally I'd love this and use a mass kill spell like firestorm, but alas you have a bunch of lame spells! You can use lightning bolt, fireball or try to use a well-timed earthquake. You will probably need to regroup and use a few attacks because they rebuild pretty quickly. However, you should be able to reach their training huts and cut off their re-enforcements.

version 6.1 northern lights

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